Ghosty at the World Telemedia awards?
October 24, 2007 | Comments
So, the participation TV event we ran for Discovery in the US back in June is up for a few awards: Best Use of Interactive Television and Best Use of Mobile at the BIMAs, and the Eureka awards at World Telemedia.
The latter is a particularly good fit, because it's for bizarre projects that actually have legs: precisely how we've always seen Ghosty. And behind the supernatural ghost-hunting front-end we think it demonstrates a few principles that really hold water:
- Broadcasters and programme makers want to interact with audiences, but find that SMS is limited in expressiveness, sluggish in response and not exactly trusted by consumers or regulators nowadays;
- Programme audiences enjoy getting involved with TV formats - just look at the rise of voting or of user-generated content over the last few years;
- Traditional red-button interactive TV has failed to deliver mass interactivity, is based on staid, fragmented and closed platforms, and mobile provides a much better hope for getting the public engaged with TV than iTV does;
links for 2007-10-23
October 23, 2007 | Comments-
Ooooh now this does look nice :)
links for 2007-10-22
October 22, 2007 | Comments-
"In WoW, about ten percent of my time in the game requires ninety percent of my attention. ". Never played it myself, but that's an interesting perspective...
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It is.
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"The iPhone is for consuming content, while the N95 is for creating it." Nicely put.
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Story about iterative processes employed by Nintendo when outsourcing game R&D
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""It's a service you would use to call close family and friends, and usage is predominately consumer-based"
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T-shaped people
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Vaguely interesting, though IMHO the difficult part of doing visual voicemail is persuading a carrier to open up its infrastructure to you, not the software...
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Hmm... I'd agree, I think. iPhone does a nice job of predicting what you meant to write, but mistake correction is tricky. Using the keypad in landscape mode in Safari is noteiceably easier, I'm annoyed that the notes app doesn't let you do this...
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Off to see this in November. Based on what I've heard so far I'm quite excited :)
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Oooh, I like this. Short but sweet.
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Blyk gives Sutha the creeps :)
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Different sized EC2 instances ahoy!
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"So mobile advertising = mobile web. Which is great news, as I always wanted to work in advertising."
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Or more pessimistically, "ooh look, here's a situation in which customers will tolerate ads"
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"All Linkin Park songs look the same"
links for 2007-10-21
October 21, 2007 | Comments-
They played this when we saw them this week - lovely :)
iPhone, I-mode, content providers and revenue share
October 21, 2007 | CommentsI read these comments from Mark Curtis t'other day: "Make no mistake; the operators will be seeking to get the data element of the Apple tax back. And guess who from? Yes, the small army of content and service providers trying extremely hard to create a mobile data industry." Now, Marks' company Flirtomatic are an old client of ours... so maybe I should just talk to him rather than blogging aimlessly about this, but hey it's Sunday and I think he'd rather spend the weekend with his family than hearing me drone at him. I'm wondering whether this is actually all that much of a departure for O2; when they introduced I-Mode they threatened to shake up the ol' UK content ecosystem with a 86/14 revenue share in favour of content providers, which makes it look as though in principle they're comfortable taking a small cut of data revenues: call it 15%. So between 10 and 40% of revenues go to Apple, say it's near the upper end of that and it's 35%; O2 are happy taking 15% for themselves as per I-mode, this still leaves the now-traditional 50% of revenues going to content providers - so no change for them. And O2 get to avoid a bit of risk by not subsidising iPhones - if customers buying them don't use data services, O2 aren't out of pocket. I'm not saying this 50% is necessarily reasonable, just that it's not much of a change from the status quo.